Home | Schedule | Pathfinder Society | Articles | Downloads | Campaigns | Account | Upload Sheet | Admin
Osahar (Bollivergray) Pathfinder Society
Updated: 1:45 AM 22 February, 2013 View: CHARACTER SHEET, text [stripped]
--- Character Sheet: Osahar el-Grae (Jeremy) --- Name: Osahar el-Grae the Risen PFS Number: 28997-1 Race: Elf Class: Magus Faction: Osirion Alignment: Lawful Neutral Deity: Irorl Domains: Age: 145 Eyes: Green Hair: Brown Features: Height: 6'1" Weight: 127 lb Size: M Gender: M Level: 8 Exp: 22 Mod Str: 10 +0 Dex: 22 +6 Con: 12 +1 Int: 18 +4 Wis: 12 +1 Cha: 08 -1 HP: 59/59 Speed: 30 ft with armor: 30 ft ___________________________________________________________________________________________ SAVES Fortitude: +9 = +6(base) +1(con) +2(enhancement) Reflex: +10 = +2(base) +6(dex) +2(enhancement) Will: +9 = +6(base) +1(wis) +2(enhancement) ATTACKS ----------------------------------------------------- Base Attack = +6 Melee: 6 = 6(base) +0(str) +0(size) Ranged: 12 = 6(base) +6(dex) +0(size) CMB: 6 = 6(base) +0(str) +0(size) CMD: 23 = 6(base) +0(str) +0(size) +6(dex) +1 (Magic) + 10 _____________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------- standard: 24 = 10 +0 +6 +6 +0 +2 vs Touch: 17 = 10 -- +6 -- +0 +1 Flatfooted: 18 = 10 +0 -- +6 +0 +2 _______________________________________________________________ WEAPONS ATK DMG Crit Range Size Type ---------------------------------------------------------------------------------------- Adamantine Scimitar +1 +14/+9 1d6 +6(Dex) +1(Magic) (18-20) x2 Melee M S Longbow +12/+7 1d8 (20)x3 100 ft M P ________________________________________________________________________________________ ARMOUR AC Max Dex Check Penalty Spell Failure Speed -------------------------------------------------------------------------- Mithral Chain Shirt +2 +6 +6 -0 0% 30 ft __________________________________________________________________________ SKILLS Abil Mod Abil Ranks Misc (details) --------------------------------------------------------------------------- Skill points/level: 5 = 2(class)+3(int) Total Spent: 35/35 +0(Favoured Class) --Class-------------------------------------------------------------------- Climb str* 1 = +0 1 +3(class) -0(AC penalty) Craft (Glassblowing) int 10 = +4 3 +3(class) Fly dex* 10 = +6 1 +3(class) -0(AC penalty) Intimidate cha -1 = -1 0 +0(class) Knowledge (arcana) int 8 = +4 1 +3(class) Knowledge (dungeoneering) int 9 = +4 1 +3(class) +1(trait) Knowledge (planes) int 8 = +4 1 +3(class) Perception wis 20 = +1 8 +3(class) +2(racial) +1(trait) +5(competence) Profession wis Ride dex* 6 = +6 0 +0(class) -0(AC penalty) Spellcraft int 11 = +4 4 +3(class) Swim str* 4 = +0 1 +3(class) -0(AC penalty) Use Magic Device cha 10 = -1 8 +3(class) --Cross Class---------------- --------------------------------------------- Acrobatics dex* 6 = +6 0 +0 -0(AC penalty) Appraise int 4 = +4 0 +0 Bluff cha -1 = -1 0 +0 Diplomacy cha +7 = -1 0 +8(Headband of Vast Intelligence +2) Disable Device dex* -0(AC penalty) Disguise cha -1 = -1 0 +0 Escape Artist dex* 6 = +6 0 +0 -0(AC penalty) Handle Animal cha -1 = -1 0 +0 Heal wis 1 = +1 0 +0(healer's kit) Knowledge (engineering) int 4 = +4 0 +0 Knowledge (geography) int 4 = +4 0 +0 Knowledge (history) int 5 = +4 1 +0 Knowledge (local) int 4 = +4 0 +0 Knowledge (nature) int 4 = +4 0 +0 Knowledge (nobility) int 4 = +4 0 +0 Knowledge (religion) int 5 = +4 1 +0 Linguistics int 11 = +4 7 +0 Perform (Dance) cha 1 = -1 2 +0 Sense Motive wis 1 = +1 0 +0 Sleight of Hand dex* 6 = +6 0 +0 -0(AC penalty) Stealth dex* 6 = +6 0 +0 -0(AC penalty) Survival wis 1 = +1 0 +0 ___________________________________________________________________________ *armour check penalty applies FEATS ---------------------------------------------------------------------------------- (1st) Weapon Finesse (3rd) Dervish Dance (5th) Weapon Focus: Scimitar (5th) Intensified Spell (7th) Elemental Spell: Acid __________________________________________________________________________________ TRAITS ---------------------------------------------------------------------------------- Magical Lineage (Shocking Grasp) Tomb Raider __________________________________________________________________________________ LANGUAGES ---------------- Ancient Azlanti Ancient Osiriani Common Druidic Elven Goblin Kelish Osiriani Shaonti Thassilonian Tien Varisian ________________ MISC. BONUSES --------------------------------------------------------------------------------- RACIAL Bonuses Immune to Magic Sleep effects +2 Save vs Enchantment spells and effects Risen Guard Bonuses +2 Fort Save vs Death effects and to prevent negative levels from becoming permanent CLASS Bonuses Arcane Pool (8 pts) Spell Combat Spellstrike Magus Arcana: Arcane Accuracy, Empowered Magic Spell Recall Bonus Feat Knowledge Pool Medium Armor Improved Spell Combat _________________________________________________________________________________ SPELLS Lvl/Dom or School Spell 0 ---------------------------------------------- 5 A Spell C Spell Acid Splash D Spell Detect Magic, Read Magic En Spell Daze Ev Spell Dancing Lights, Flare, Light, Ray of Frost, Spark I Spell Ghost Sound N Spell Disrupt Undead T Spell Mage Hand, Open/Close U Spell Arcane Mark, Prestidigitation 1 ---------------------------------------------- 4 + 1(int) A Spell Shield C Spell Grease, Obscuring Mist D Spell True Strike En Spell Lock Gaze Ev Spell Shocking Grasp I Spell Color Spray, Vanish N Spell Ray of Enfeeblement T Spell Enlarge Person 2 ---------------------------------------------- 4 + 1(int) T Spell Animal Aspect, Bladed Dash Ev Spell Frigid Touch, Scorching Ray I Spell Blur, Invisibility, Mirror Image 3 ---------------------------------------------- 2 + 1(int) I Spell Displacement N Spell Vampiric Touch T Spell Blink, Fly, Haste _____________________________________________________________________ INVENTORY Cost Weight ------------------------------------------------------------------ Worn/Wielding Mithral Chain Shirt +2 (5100gp) 10lb Arrows (20) (1gp) 3lb Scimitar +1 (2315gp) 4lb Longbow (100gp) 3lb 2x Pearl of Power (1st) (1000gp ea) 0lb Wand of Cure Light Wounds (9 Charges) (2pp) 0lb Cloak of Resistance +2 (4000gp) 0lb Belt of Incredible Dexterity +2 (4000gp) 0lb Headband of Vast Intellect +2 (Diplomcy) (4000gp) 0lb Ring of Protection +1 (2000gp) 0lb Amulet of Natural Armor +1 (2000gp) 0lb Eyes of the Eagle (2500gp) 0lb Sleeves of Many Garments (200gp) 0lb Bag - Backpack (2gp) 2lb Outfit - Explorer's Outfit (0gp) 8lb Arms - Back - Face - Eyes of the Eagle Head - Headband of Vast Intellect +2 Neck - Amulet of Natural Armor +1 Torso - Cloak of Resistance +2 Hands - LHand - Ring of Protection +1 RHand - Feet - Waist - Belt of Incredible Dexterity +2 In Backpack (1) Spellbook (0gp) 0lb (1) Blanket, Common (1gp) 1lb (1) Map Case (1gp) .5lb (10) Chalk (1cp) 0lb (3) Waterskins (1gp) 12lb (1) Jewelry (50gp) 0lb ------------------------------------------------------------------ Total Personal Load: 50.5lb ------------------------------------------------------------------ (Type of Mount) (???gp) (0) Saddle, (type, if owned) (???gp) xlb (0) Barding (type, if owned) (???gp) xlb In Saddlebags (if owned) (4gp) 8lb (x) ------------------------------------------------------------------ Total Mount Load xxlb + Personal Load xxxlb __________________________________________________________________ ENCUMBERANCE ----------------------------- Personal Encumberance Light Load: 33 lb or less Medium Load: 66 lb - 100 lb Heavy Load: 100 lb - yy lb ----------------------------- Mount's Encumberance Light Load: xxx lb or less Medium Load: xxx lb - yyy lb Heavy Load: xxx lb - yyy lb _____________________________ COIN AMOUNT ------------- pp 0 gp 14416 sp 7 cp 0 Prestige 28 Fame 42 _____________ BOONS --------------------------------------------------------------------------------- You Rescued the Minotaur Prince (from Scenario 45) Boon Description: You gain a permanent +1 Circumstance Bonus to any Intelligence or Charisma-based checks made while in Absalom. Exemplar of Falcon's Hollow (from Scenario 43) Boon Description: You gain a permanent +1 Circumstance Bonus to any Charisma-based checks with any citizen of Andoran. Greenheart's Blessing (from Scenario 4-06) Boon Description: You gain a permanent +2 unnamed bonus to all Day Job checks. Boon Name (from Scenario x-xx) Boon Description _________________________________________________________________________________ SCENARIO NOTES --------------------------------------------------------------------------------- [Area] Tasks: * * NPC's: * * _________________________________________________________________________________ SCENARIOS COMPLETED --------------------------------------------------------------------------------- #7: Among the Living Intro 2: To Delve the Dungeon Deep #49: Among the Dead #3-05: Tide of Twilight Pathfinder Society Exclusive: The Cyphermage Dilemma #3-11: The Quest for Perfection, Part II: On Hostile Waters #3-13: The Quest for Perfection, Part III: Defenders of Nesting Swallow #3-07: Echoes of the Overwatched #17: Perils of the Pirate Pact #3-23: The Goblinblood Dead #3: Murder on the Silken Caravan #45: Delirium's Tangle #2-03: The Rebel's Ransom #43: The Pallid Plague #3-15: The Haunting of Hinojai #3-25: Storming the Diamond Gate #3-02: Sewer Dragons of Absalom #3-08: Among the Gods #31: Sniper in the Deep #4-09: The Blakros Matrimony #4-06: The Green Market #20 King Xeros of Old Azlant _________________________________________________________________________________