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Dreima (Balek_R) Pathfinder Society
Updated: 4:52 PM 28 June, 2013 View: CHARACTER SHEET, text [stripped]
Name: Dreima Brigadoom Faction: Andoran Alignment: Neutral Good Race: Level 1 Humanoid (Human) Deity: Green Faith Class: Horse Lord (Ranger) 1 Age: 16 Height: 5' 2" Weight: 103 lb. Gender: Female Size: Medium Prestige: Prestige: 0; Fa Exp: / PFS#: 53761-3 Hair: Red Eyes: Green Skin: Pale Statistics --------------------------------------------------------------------------- Str: 14 +2 HP: 11/11 Dex: 18 +4 Initiative: +6 Con: 12 +1 Speed: 30 Int: 10 +0 BAB: 1 (BAB) (STR) (SIZE) (DEX) Wis: 13 +1 CMB: +3 = 1 +2 0 Cha: 12 +1 CMD: 17 = 1 +2 0 +4 Fortitude: 3 = 2 +1 (con) 0 Reflex: 6 = 2 +4 (dex) 0 Will: 2 = 0 +1 (wis) 0 +1 vs. enchantments ___________________________________________________________________________ Attack Totals = Base Abil Size Misc --------------------------------------------------------------------------- Melee +3 = 1 +2(str) 0 Ranged +5 = 1 +4(dex) 0 ___________________________________________________________________________ Total AC = Base Shield Dex Armour Size Misc --------------------------------------------------------------------------- 18 (standard) = 10 1 +4 3 0 14 (vs touch) = 10 -- +4 -- 0 14 (flatfooted) = 10 1 -- 3 0 ___________________________________________________________________________ Weapons TAB DMG Crit Rng Size Type --------------------------------------------------------------------------- Longbow +5-6 1d8+0-1 x3 100 ft. Med. Pierce #x18 Arrows Longsword +3 1d8+2 19-20/x2 - Med. Slash ___________________________________________________________________________ Armour AC Dex ASF ACP Type --------------------------------------------------------------------------- Studded Leather +3 +5 15% -1 Lite Leather/Steel Light Wooden Shield +1 5% -1 Shield Wood ___________________________________________________________________________ Combat Notes and Modifiers --------------------------------------------------------------------------- ___________________________________________________________________________ Skills Abil Mod Abil Rnk Msc (details) --------------------------------------------------------------------------- Acrobatics dex 4 = +4 Appraise int 0 = +0 Bluff cha 1 = +1 #Climb str 6 = +2 1 3 #Diplomacy cha 6 = +1 1 4 Disable Device dex 4 = +4 Disguise cha 1 = +1 Escape Artist dex 4 = +4 Fly dex 4 = +4 #Handle Animal cha 6 = +1 1 4 #Heal wis 1 = +1 #Intimidate cha 1 = +1 Knowledge (arcana) int 0 = +0 #Knowledge (dungoneering) int 0 = +0 Knowledge (engineering) int 0 = +0 #Knowledge (geography) int 0 = +0 Knowledge (history) int 0 = +0 Knowledge (local) int 0 = +0 #Knowledge (nature) int 4 = +0 1 3 Knowledge (nobility) int 0 = +0 Knowledge (planes) int 0 = +0 Knowledge (religion) int 0 = +0 Linguistics int 0 = +0 #Perception wis 5 = +1 1 3 Perform cha 1 = +1 #Ride dex 8 = +4 1 3 Sense Motive wis 1 = +1 Sleight of Hand dex 4 = +4 #Spellcraft int 0 = +0 #Stealth dex 4 = +4 #Survival wis 5 = +1 1 3 #Swim str 2 = +2 #Use Magic Device cha 6 = +1 1 4 ___________________________________________________________________________ Feats and Features --------------------------------------------------------------------------- Class Features: Favored Enemy (Undead): +2 on atk/dmg, Bluff, Knowledge, Perception, Sense Motive, and Survival checks Track: Add half of level on Survival checks to track creatures Wild Empathy (+2): Make a check to improve the attitude of an animal Character Traits: Dangerously Curious: +1 on Use Magic Device checks, class skill Indomitable: +1 on all saves against enchantment spells/effects Reactionary: +2 on Initiative World Traveler: +1 on Diplomacy checks, class skill Feats List: Additional Traits: Add 2 character traits to all existing traits Point-Blank Shot: At +1 to atk/dmg when firing at point blank range ___________________________________________________________________________ Inventory --------------------------------------------------------------------------- Worn (excluding arms and armor) Head | Face | Throat | Shoulders | Body | Torso | Arms | Hands | Ring | Ring | Waist | Feet | ( 1) Backpack ( 2) ( 1) Bedroll ( 5) (40) Chalk ( -) ( 2) Flask (empty) ( 3) ( 1) Flint/Steel ( -) ( 1) Lantern, Common ( 1) ( 3) Oil, Flask ( 3) ( 1) Rope, Silk ( 5) ( 1) Sack, Empty ( .5) ( 1) Grappling Hook ( 4) Carrying Capacity Light Load: <= -58 Medium Load: <= -116 Heavy Load: <= -175 Carrying 46.5 lb. ___________________________________________________________________________ Wealth --------------------------------------------------------------------------- pp 1 gp 5 sp 5 cp 4 ___________________________________________________________________________ Languages --------------------------------------------------------------------------- Common, Hallit ___________________________________________________________________________