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Theordun (jward91) Pathfinder Society
Updated: 3:40 PM 15 January, 2014 View: CHARACTER SHEET, text [stripped]
Theordun Stoneforged Male Dwarf Cleric (Scroll Scholar) 1 LN Medium humanoid (dwarf) Init +0; Senses darkvision 60 ft.; Perception +4 -------------------- Defense -------------------- AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield) hp 10 (1d8+2) Fort +4, Ref +0, Will +6; +2 vs. poison, spells, and spell-like abilities Defensive Abilities defensive training -------------------- Offense -------------------- Speed 20 ft. Melee heavy shield bash -3 (1d4+1/×2) and . . battleaxe +1 (1d8+1/×3) and . . gauntlet (from armor) +1 (1d3+1/×2) and . . unarmed strike +1 (1d3+1/×2) Special Attacks blast rune, Channel Energy 1d6, hatred Spell-Like Abilities . . 7/day—blast rune Cleric (Scroll Scholar) Spells Prepared (CL 1st; concentration +5): 1st (2/day)—magic weapon, comprehend languages, cure light wounds 0 (at will)—stabilize, read magic, light -------------------- Statistics -------------------- Str 12, Dex 10, Con 14, Int 14, Wis 18, Cha 9 Base Atk +0; CMB +1; CMD 11 Feats Improved Unarmed Strike, Scholar, Spell Focus (divination) Traits scholar of the great beyond, wisdom in the flesh Skills Heal +8, Knowledge (history) +12 (+14 on checks that pertain to dwarves or their enemies), Knowledge (religion) +8, Linguistics +6, Spellcraft +6; Racial Modifiers lorekeeper Languages Celestial, Common, Dwarven, Goblin, Orc SQ aura, domains (knowledge, language), hardy, slow and steady, spontaneous casting, stability, stonecunning Combat Gear Oil (5); Other Gear Scale mail, Heavy steel shield, Battleaxe, Candle (2), Chalk, Chronicler's kit, Hammer, Hooded lantern, Piton (4), Rope, Sack (empty), Sack (empty), Tindertwig (5), Torch (2), 15 GP -------------------- Special Abilities -------------------- Aura (Ex) The Cleric has an aura corresponding to his deity's alignment. Blast Rune (7/day) (Sp) Blast Rune trap deals 1d6+0 energy damage. Cleric (Scroll Scholar) Domain (Knowledge) Granted Powers: You are a scholar and a sage of legends. In addition, you treat all Knowledge skills as class skills. Cleric (Scroll Scholar) Domain (Language) Associated Domain: Rune Cleric Channel Positive Energy 1d6 (2/day) (DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect. Darkvision (60 feet) You can see in the dark (black and white vision only). Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype. Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects. Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs. Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal. Lorekeeper +2 for Knowledge (History) checks relating to dwarves and their enemies. These checks can be made untrained. Scholar (Knowledge [history], Knowledge [religion]) +2 bonus on two Knowledge skills Slow and Steady Your base speed is never modified by encumbrance. Spell Focus (Divination) Spells from one school of magic have +1 to their save DC. Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells. Stability +4 Gain bonus to CMD vs bull rush/trip while standing on ground. Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet. Wisdom in the Flesh (Knowledge [history]) Knowledge (history) becomes a Wisdom-based, class skill. Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.